Advanced: PvE Legendaries
Welcome to PeakofSerenity’s Brewmaster Monk PvE Legendary Guide. This guide is designed to be a more in-depth look at the legendary recommendations from the main PvE guide. Navigate quickly to the section you need using the sidebar on the right.
This guide has been updated for Patch 9.0 and is regularly updated when discussion, theorycrafting, or testing yields new information.
Overall Legendary Rankings
We have two competitive Legendary options: Charred Passions and Stormstout’s Last Keg, but they are good in different scenarios. For optimal play, you will want both. However, due to the lengthy process to obtain legendaries, you will want to pick one to craft first. Our recommendations are based on the kind of content you plan to focus on:
- Raid: Stormstout’s Last Keg (Gloves)
- Raid (DPS): Charred Passions (Boots)
- Mythic+: Stormstout’s Last Keg (Gloves)
For most raiders, we recommend Stormstout’s Last Keg (SSLK) as your primary legendary for a couple of reasons. First, when using Charred Passions your brew CDR will be slightly lower which can result in misaligned Celestial Brew timings. A notable early example of this is using Celestial Brew for Huntsman Altimor’s Rip Soul mechanic. Second, the rotation required for Charred Passions to outperform Stormstout’s Last Keg is more involved, and learning it and a new boss at the same time means you will learn both more slowly.
We recommend crafting each legendary with Critical Strike and Versatility, as these provide a good amount of defensive power while also being best for damage.
At this time, there are not other legendary options that are worth crafting for competitive PvE content, though there are several that may be of interest for world content and Torghast. Read on for details.
|Slot||Feet (preferred) or Back|
|Source||Torghast: Coldheart Interstitia, Level 3+|
|Raiding Rating||Seek Out|
Despite the frankly awful name, Charred Passions is our best legendary for DPS in low-target-count situations by a sizable margin. While it does not pack a meaningful defensive component (technically it provides an additional 3 seconds of DR from Breath of Fire every 15s), it is currently ~8% ahead of the next-best option for raid encounters.
Additionally, Charred Passions changes our rotation in two ways:
|Slot||Shoulder or Hands (preferred)|
|Source||General Kaal in the Sanguine Depths|
|Mythic+ Rating||Seek Out|
This legendary is near-identical to the ever-popular Legion legendary Stormstout’s Last Gasp. Adding an additional charge of Keg Smash makes the rotation play more smoothly, which is a quality-of-life change that is not to be underestimated. However, this legendary is also no slouch when it comes to damage: a 30% increase to one of our strongest abilities is already pretty good, but there is more to it than that.
The cooldown of Keg Smash is hasted, but our global cooldown is not. This means that we will frequently end up in the situation where (for example) the Keg Smash cooldown is 7.5 seconds, meaning we either do nothing for .5 seconds waiting for it to come off CD or cast something else and lose the .5 second cooldown reduction we gained from haste. By adding a charge, we can delay Keg Smash without losing that cooldown reduction, which results in more overall casts of the ability (depending on your haste level).
The only defensive component of this legendary comes from those additional Keg Smash casts, which reduce the cooldown of our other brews by an additional few seconds. While not a huge bonus, it is something and is marginally better than Charred Passions in this respect.
In Mythic+, Stormstout’s Last Keg also has the important feature that we can cast Keg Smash twice on pull to establish early threat. Combined with the fact that this legendary also grows in power on sustained AoE, Stormstout’s Last Keg becomes our default pick for dungeon content.
|Slot||Chest or Finger|
|Source||Torghast: Mort’regar, Layer 3+|
This legendary is a nerfed version of our infamous Face Palm trait from Legion. While we stacked that trait (ideally reaching rank 7), we will not be using this legendary. The effect of this legendary is worse than 1 rank of Face Palm, and the talent we used to accompany that build (Blackout Combo) has also been nerfed since Legion. For comparison: running 7 ranks of Face Palm with Blackout Combo in Legion was forty-five times better than equipping Shaohao’s Might. Do not waste your Soul Ash crafting this.
|Slot||Legs (preferred) or Feet|
|Source||Sire Denathrius in Castle Nathria|
This legendary is an updated version of one of our best Battle for Azeroth traits: Straight, No Chaser. Unfortunately, the updates have ended up producing a weaker product—a true shame, since even our best Azerite Traits in BfA were not particularly strong. By tying the armor increase to Celestial Brew, they have dramatically reduced the uptime of the effect and hence its value. While a chance to refund Purifying Brew seems good at face value, each additional purify reduces the value of every purify within the next 10 seconds (or 13 with Bob and Weave). This effect is not so strong that the purify refund could never be good, but combined with our already absurd rate of purifies (one every 6-8 seconds) it doesn’t add much value in most content.
There is exactly one scenario where this legendary may see play: very high-level Mythic+. If tank healing becomes a constraint in top-level keys, then this may see use as a means to address that. However, this does not apply to keys that most players will run. It is not worth using Mighty Pour in your weekly 15s and mid-to-high level keys.
In addition to the 4 Brewmaster-specific legendaries, there are 4 legendaries available to the Monk class as a whole. However, those that are exceedingly niche and have no discernable role in PvE content will not be discussed here.
|Slot||Wrist or Finger (preferred)|
|Source||Mueh’zala in De Other Side|
While Touch of Death is our hardest-hitting ability by far, this legendary is hampered by the fact that it can only be used on enemies with lower health than us (or on bosses and lieutenant mobs at sub-15% HP). This means that it is only doing anything useful on raid encounters with many adds that can be hit with Touch of Death or in Mythic+ on trash—and only if you are able to consistently snipe additional uses of the ability. This may be possible (and, in M+, even practical) but sacrifices the consistent damage output of our other legendaries.
With that said: Fatal Touch is likely to be our best legendary for Torghast, and is an excellent option for world content.
|Slot||Head or Shoulders|
|Source||Stone Legion Generals in Castle Nathria|
Although this legendary gives us our own miniature Bloodlust every 3 minutes when we cast Invoke Niuzao, it is hampered by the fact that Brewmasters do not scale well with Haste—offensively or defensively. If you craft it for use in Windwalker or Mistweaver specs, it is better than nothing but not worth using over our spec-specific options.
As of this writing, there is one generic legendaries that may see use among Brewmasters: Judgment of the Arbiter. Evaluation is ongoing and this guide will be updated in the next few days.