Rather than update the guide pages, only to remove them for the new expansion, this page will serve as the “guide” for the Dragonflight Prepatch. It will be updated with any new information as we figure it out.

Disclaimer

The Dragonflight Pre-Patch is as chaotic a time in World of Warcraft as there has ever been. With the blending of Covenants, Conduits, Soulbinds, and Legendaries from Shadowlands and the new Dragonflight Talent system, there is an insane amount of overlap and redundancy. Because of this, what follows in this page has never been less important to what you can do during the Pre-Patch. Feel free to ignore any and all of this “guide” and play in whatever insane combination of things your heart desires. This is the perfect time to experiment with wacky things rather than stick to “beep boop what is best boop beep”.

The recommendations below are set up so that the transition from Pre-Patch to expansion is as smooth as possible. This means that these recommendations, especially for rotation and talents, may not be perfectly “optimal” currently, but should be closer to what is looking to be optimal for Dragonflight. As always, things can change a thousand times a day, so don’t get too attached to any of these recommendations.

Reminder: Sepulcher Tier Set bonuses are disabled

 

Shadowlands Systems

Covenants

During the Dragonflight Pre-Patch the best Raiding covenant for Windwalkers is generally Kyrian because of the potential for having multiple Xuen and the strength of that wonderful tiger. However, playing as Necrolord is still likely favored in Mythic+ due to its simplicity. Even Night Fae is perfectly acceptable in Raids or M+ as all the options are relatively close. If you’d like to play Venthyr for a bit just to see why it was so terrible for Windwalkers all expansion, then go for it.

 

Conduits

Single Target
  1. Coordinated Offensive
  2. Bone Marrow Hops (Necrolord Only)
  3. Imbued Reflections (Venthyr Only)
  4. Calculated Strikes (If Talented into Dance of Chi-Ji)
  5. Xuen’s Bond
  6. Inner Fury
  7. Strike with Clarity (Kyrian Only)
  8. Way of the Fae (Night Fae Only)

 

Multi Target
  1. Calculated Strikes
  2. Bone Marrow Hops (Necrolord Only)
  3. Coordinated Offensive
  4. Way of the Fae (Night Fae Only)
  5. Imbued Reflections (Venthyr Only)
  6. Xuen’s Bond
  7. Inner Fury
  8. Strike with Clarity (Kyrian Only)

 

Gearing

Legendaries

 

Stats and Gems

Agility > Versatility > Critical Strike > Mastery > Haste

 

Enchants

 

Consumables

 

 

Pre-Patch Systems

Talents

This is where things get squirrely and you are more than welcome to pick whatever you want.

Click on the images below to open these builds in Wowhead’s talent calculator where you can export a string to use in game.

Raiding

Import – B0QAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAgEJJJlkIRAAAAAJJEAgkkkWEkISiERiEKS4AAAA

 
Mythic Plus

Import – B0QAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAESkkElISEAAAAQSCJAQSSgDkSkISIRkkEaJAAAA

 

 

Ability Priority

These look like they are much longer than previously, because they are.

Single Target
  1.  Invoke Xuen, the White Tiger
  2.  Touch of Death
  3.  Expel Harm if <6 Chi AND about to cap energy
  4.  Tiger Palm if <5 Chi AND about to cap energy
  5.  Blackout Kick with 3 stacks of  Teachings of the Monastery
  6.  Strike of the Windlord
  7.  Faeline Harmony if targets don’t have  Faeline Harmony debuff
  8.  Fists of Fury
  9.  Rising Sun Kick
  10.  Whirling Dragon Punch
  11.  Spinning Crane Kick with  Dance of Chi-Ji proc
  12.  Blackout Kick
  13.  Spinning Crane Kick
  14.  Chi Wave
  15.  Faeline Stomp
  16.  Chi Burst
  17.  Expel Harm
  18.  Tiger Palm
 
Cleave (2-4 Targets)
  1.  Invoke Xuen, the White Tiger
  2.  Touch of Death
  3.  Expel Harm if <6 Chi AND about to cap energy
  4.  Tiger Palm if <5 Chi AND about to cap energy
  5.  Blackout Kick with 3 stacks of  Teachings of the Monastery
  6.  Strike of the Windlord
  7.  Fists of Fury
  8.  Spinning Crane Kick with  Dance of Chi-Ji proc
  9.  Whirling Dragon Punch
  10.  Rising Sun Kick ONLY to trigger  Whirling Dragon Punch
  11.  Blackout Kick
  12.  Spinning Crane Kick
  13.  Chi Burst
  14.  Expel Harm
  15.  Tiger Palm
 
AOE (5+ Targets)
  1.  Invoke Xuen, the White Tiger
  2.  Touch of Death
  3.  Expel Harm if <6 Chi AND about to cap energy
  4.  Tiger Palm if <5 Chi AND about to cap energy
  5.  Strike of the Windlord
  6.  Spinning Crane Kick with  Dance of Chi-Ji proc
  7.  Blackout Kick with 3 stacks of  Teachings of the Monastery
  8.  Fists of Fury
  9.  Whirling Dragon Punch
  10.  Rising Sun Kick ONLY to trigger  Whirling Dragon Punch
  11.  Spinning Crane Kick
  12.  Blackout Kick
  13.  Chi Burst
  14.  Expel Harm
  15.  Tiger Palm

 

 

WeakAuras

WeakAuras are ways to show things on your screen in a customized and personalized way. The best WeakAuras are the ones that you set up for yourself specific to your style and needs. However, many people have already made ones for themselves to share, so check them out and use them as bases to customize your own.

WAGO.IO

No WeakAuras are “required” but some are very useful:

 

Macros

Don’t Clip FoF

#showtooltip Tiger Palm
/stopmacro [channeling:Fists of Fury]
/cast Tiger Palm

Change Tiger Palm to whatever ability you want. This macro prevents you from cancelling the channel of Fists of Fury early and missing a tick of damage. It is recommended to use this on your main rotational abilities. If you are using Last Emperor’s Capacitor, you may want to add this line in the middle for the same effect for Crackling Jade Lightning:

/stopmacro [channeling:Crackling Jade Lightning]

 

Using Invoke Xuen, the White Tiger in a Castsequence Macro

Normally, Invoke Xuen, the White Tiger cannot be used in a castsequence macro due to the comma in the name. However, there is a workaround that will allow you to, for example, combine Invoke Xuen, the White Tiger and Weapons of Order into a single macro. Note that you still have to press this twice, since they are both on the GCD:

#showtooltip

/cast [nopet] Invoke Xuen, the White Tiger

/cast [pet] Weapons of Order